Sunday, April 5, 2015

Vincent Price Project: Sculpting (part 4)

Not much progress lately, but a friend of mine loaned me a really nice copy of a VP lifecast. I think it's about 10 years younger than the late 1950's Vincent that I'm sculpting, but it gives a good reference for the landmarks and dimensions on his face. I was actually surprised how close I was on the overall proportions. Most of the areas that are off are pretty much what I expected to find. It'll be an interesting challenge to balance this three dimensional reference with the photos that I've been using to capture the "right" version of him.

Tuesday, March 17, 2015

Vincent Price Project: Sculpting (part 3)

It's been a while since we last saw dear Vincent, so let's have a little update, shall we?

As before, each photo represents another session of sculpting (more or less). I apologize for the size of the pictures.

I realize that the difference between each of these photos doesn't seem huge, but what was actually happening was that, in between each photo here, I'd see something that felt off, and completely change an area of his face to adjust it, then adjust the rest of the face to agree with the new altered area. The likeness would completely disappear in those stages, and then I'd snap a picture when it started coming back.

What? That doesn't look like sculpting! Actually, I got a little 3D printer to help with some of the more precision parts of my various projects, and the first order of business was making some properly sized eyeball placeholders for this sculpture. The wooden balls that were there before were just a hair too small. Well, a few hairs. The old ones were 24.5mm, and the new ones are 26mm. It makes a huge difference on a face, though.

So then we had a

It's been a great mystery to me throughout this process how Vincent's face can be so structured from some angles, and so full from others. Keeping a variety of shots around makes it easier to keep track, but making forms that satisfy all angles of the reference is really tricky.

And that bring us up to date.  That last shot was about 2am last night.  I realized I had been handling his cheeks all wrong, and it took bringing out the lifecast of a similarly aged actor I had worked with to figure it out. Now we're getting somewhere...I hope!

Friday, January 23, 2015

Vincent Price Project: More Sculpting

Still a long way to go with this guy. Here's a few shots, each a couple days apart of the last week or so of progress

And then I lost track of the likeness, and he went into a weird Timothy Dalton land for a short time. No pics of that stage, but today I think it's starting to shape back up:

Saturday, January 10, 2015

Vincent Price Project: Beginnings

Here's what's in the works currently. The plan is to have a realistic bust of Vincent Price, with silicone skin, punched hair, acrylic eyes, etc. Should be a nice portfolio piece if it works out how I'm envisioning it.

I'm going for a "House on Haunted Hill" era Vincent.

Step 1: armature

The less the better, so it doesn't interfere with the proportions of the sculpture. The only reason to sculpt a head on top of another one is if it's going to be a mask.

Step 2: roughing out the sculpture

I use Chavant NSP Medium clay. This is a few sessions in. Still quite a ways to go.

Incidentally, if you're thinking about doing some sculpting, you may find my Fright Radio segment interesting:

Thursday, November 20, 2014

Noggins Available!

Okay, gang, due to popular request, I'll be offering castings of my skull sculpture. You can either get it in rigid foam or hollow resin.

Foam castings are not going to be as well detailed or perfect as the resin. So if you want it for display, go resin, if you're going to modify it or corpse it, save a buck and get the foam.

Resin skulls come white (pictured below painted), and foam is yellowish (pictured below unpainted). Both will need a bit of cleanup along the seams (a razor blade and a bit of light sandpaper will do the trick). The foam will need a coat of primer to paint, and the resin needs a very light sanding before acrylic paint will stick.

The skulls are in two parts (cranium and mandible), and measure approximately 5" from cheekbone to cheekbone, and 8" from chin to top of the head.

Resin for $55, Foam for $30. $50 and $25 without the mandible, respectively. $10 shipping in the US for one skull. Email me your zip code for shipping cost of more skulls.

Email me at with what you'd like to order, and I'll send you a Payapal request (so be sure to tell me if you use a different email on your Paypal account).

This is a temporary offer, as I do not intend to be making skulls all the time, haha. I'll update this post when it changes or ends.

Thanks for your interest, folks!