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Wednesday, September 8, 2010

Practice Sculpting, Episode 2

A little refining. I'm starting to like this guy.  I might try to mold it after texturing and before moving on to the muscles.

Taking photos makes it easier to see where it still needs work, for some reason.


  1. I just love his facial expression.


  2. An old trick is to mirror the image, gives you a fresh view of it.

    You should mess around with zbrush, I think you'd dig it.

  3. oh, totally forgot about mirroring! Thanks!

    I've always wanted to take a crack at Zbrush...just gotta have a good reason to shell out the $700...

  4. Well... you can always download the 30 day trial version to mess around with.


    Alternately, I've heard that the free 3D software Blender has a similar high-resolution modeling system: